Rachel is responsible for the technological vision and strategy of Omina Technologies. During her physics studies at Indiana University she became fascinated by the world of artificial intelligence and machine learning. Rachel has lived and worked in Belgium for the past twenty years devoting herself to helping companies navigate new technological advances and incorporating them seamlessly into their strategy. Before founding Omina Technologies Rachel worked as Global IT Director at Studio100 and in the management of CSC.
Brian is responsible for the strategy and management of Omina Technologies US. He has a B.S. Mech. Eng. and a J.D. Brian has spent the last 25 years working with technology companies and new technologies in capacities ranging from legal advisor to executive to investor. While working in private law practice, Brian represented technology organizations in intellectual property, regulatory and litigation matters. Brian also has advised technology, financial services, energy/utilities and healthcare companies regarding corporate risk and compliance. Prior to joining Omina, Brian worked for C2C with responsibilities including internal legal advisory, corporate strategy and software development, as well as client management on numerous projects covering diverse risk/compliance matters such as information/cybersecurity and data privacy.
People, transformation and growth, those are the three keywords that describe Mattias' professional and personal focus. As an experienced organizational and sales leader. Mattias has always been fascinated by how technology can deliver radically improved business outcomes, improved quality of life, and an overall impact on society and mankind. At the same time, a strong passion for people has been the central pillar of his approach, both in customer relationships as in the development and mentoring of team members. He believes curiosity to be the most important trait in any partnership where a win/win outcome is the objective. Mattias holds a master's in Business & Economics at the Catholic University of Leuven (KUL) and has broad experience in sales and leadership roles in the technology sector. Prior to joining Omina, Mattias was heading a European regional organization at Dell Technologies. At Omina, Mattias leads the commercial strategy and execution with a focus on measurable customer success in long-term and sustainable engagements.
Wouter has a passion for graphical design, data visualisation and computer sciences. Before doing a master in Computer Sciences at VUB (Brussels), he worked for several years as a web/applicaton developer and designer at various companies. After his master, he was a researcher at Sony Computer Science Laboratory (Paris, language group of Prof. dr. Luc Steels), IMéRA (Marseille), Ecole de Recherche Graphic (erg, Brussels), ISI Foundation (Torino), and Erasmus Hogeschool (Brussels). In 2015 he joined IMinds, currently known as IMEC, as Data and Analytics Research Engineer and later as an Application Architect and team lead.
After his studies, he joined ExxonMobil Chemical. In more than 20 years, Freddy held various management positions in IT and business. He worked in Belgium, France, the European and the US headquarters. In September 2000, Freddy joined the Agfa-Gevaert group at their headquarters in Mortsel, Belgium as Vice President and Chief Information Officer for the Global Shared Services of "Agfa ICS" (Information and Communication Services) and held that position until his retirement in 2016. Freddy was Board member of ADM, a Business/IT network in Belgium. In 2009, he became Chairman of the Board of CIOforum Belgian Business until his retirement in 2016 and in 2014 he became Chairman of the Board of the European CIO Association (EuroCIO).
Luke Peterschmidt has been a professional in the gaming industry for the last 24 years as a game designer, brand manager, executive, company founder, fortune 500 consultant and paid speaker. He currently services his clients through his consulting firm Geek Dynasty, produces crowdfunded gaming product as a co-owner of Fun to 11, and is a professor of Critical Game Analysis at a Harrisburg University in central PA. He's best known for his work on the massive hit Bakugan, and selling his company Sabertooth Games to Games Workshop (GAW:LON) earning his investors a 500% ROI in 18 months.
Johan Loeckx started as a micropreneur when he was 16, designing and selling software for lawyer's offices (1996). He received a MSc. in Electronic Engineering (2003), a MSc. in AI (2004) and a PhD entitled "Methods for Simulating and Analysing the Effects of EMC on Integrated Circuits" in 2010 from KU Leuven, Belgium. He co-designed the encryption system for securely exchanging patient information in the Belgian healthcare sector, for which a patent was filed by the Belgian government. In 2012, he was one of the co-founders of the second Flemish Freinet school in Brussels. He is an active musician. Johan is currently associate professor and lab manager at the Artificial Intelligence Lab at the Vrije Universiteit Brussels, Belgium, responsible for the R&D strategy and business development.
Daniel Dever brings a 30+ year successful track record including business development, partnerships and joint ventures, commercial banking, organizational strategy and value enhancement, and significant senior representation experience including serving on large financial institution credit committees, both private and publicly-held Boards of Directors (NYSE, NYSE American, non-profit), and in senior management positions. Daniel currently provides debt alignment and structure, value enhancement, and strategy and governance planning and execution for his clients through his company Practical Strategy. He holds a bachelor’s degree in finance and political science, a Master’s degree in Strategic Communication and Leadership, and coursework toward a Doctor of Management degree.